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  • Simplify debugging with DebuggerDisplay attribute dotNET | Code4IT


    Debugging our .NET applications can be cumbersome. With the DebuggerDisplay attribute we can simplify it by displaying custom messages.

    Table of Contents

    Just a second! 🫷
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    So, you know that storage, networking, and domain management have a cost .

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    Thank you for your understanding.
    Davide

    Picture this: you are debugging a .NET application, and you need to retrieve a list of objects. To make sure that the items are as you expect, you need to look at the content of each item.

    For example, you are retrieving a list of Movies – an object with dozens of fields – and you are interested only in the Title and VoteAverage fields. How to view them while debugging?

    There are several options: you could override ToString, or use a projection and debug the transformed list. Or you could use the DebuggerDisplay attribute to define custom messages that will be displayed on Visual Studio. Let’s see what we can do with this powerful – yet ignored – attribute!

    Simplify debugging by overriding ToString

    Let’s start with the definition of the Movie object:

    public class Movie
    {
        public string ParentalGuide { get; set; }
        public List<Genre> Genres { get; set; }
        public string Title { get; set; }
        public double VoteAverage { get; set; }
    }
    
    public class Genre
    {
        public long Id { get; set; }
        public string Name { get; set; }
    }
    

    This is quite a small object, but yet it can become cumbersome to view the content of each object while debugging.

    General way to view the details of an object

    As you can see, to view the content of the items you have to open them one by one. When there are only 3 items like in this example, it still can be fine. But when working with tens of items, that’s not a good idea.

    Notice what is the default text displayed by Visual Studio: does it ring you a bell?

    By default, the debugger shows you the ToString() of every object. So an idea is to override that method to view the desired fields.

    public override string ToString()
    {
        return $"{Title} - {VoteAverage}";
    }
    

    This override allows us to see the items in a much better way:

    Debugging using ToString

    So, yes, this could be a way to achieve this result.

    Using LINQ

    Another way to achieve the same result is by using LINQ. Almost every C# developer has
    already used it, so I won’t explain what it is and what you can do with LINQ.

    By the way, one of the most used methods is Select: it takes a list of items and, by applying a function, returns the result of that function applied to each item in the list.

    So, we can create a list of strings that holds the info relevant to us, and then use the debugger to view the content of that list.

    IEnumerable<Movie> allMovies = GenerateMovies();
    var debuggingMovies = allMovies
            .Select(movie => $"{movie.Title} - {movie.VoteAverage}")
            .ToList();
    

    This will result in a similar result to what we’ve already seen before.

    Debugging using LINQ

    But there’s still a better way: DebuggerDisplay.

    Introducing DebuggerDisplay

    DebuggerDisplay is a .NET attribute that you can apply to classes, structs, and many more, to create a custom view of an object while debugging.

    The first thing to do to get started with it is to include the System.Diagnostics namespace. Then you’ll be able to use that attribute.

    But now, it’s time to try our first example. If you want to view the Title and VoteAverage fields, you can use that attribute in this way:

    [DebuggerDisplay("{Title} - {VoteAverage}")]
    public class Movie
    {
        public string ParentalGuide { get; set; }
        public List<Genre> Genres { get; set; }
        public string Title { get; set; }
        public double VoteAverage { get; set; }
    }
    

    This will generate the following result:

    Simple usage of DebuggerDisplay

    There are a few things to notice:

    1. The fields to be displayed are wrapped in { and }: it’s "{Title}", not "Title";
    2. The names must match with the ones of the fields;
    3. You are viewing the ToString() representation of each displayed field (notice the VoteAverage field, which is a double);
    4. When debugging, you don’t see the names of the displayed fields;
    5. You can write whatever you want, not only the fields name (see the hyphen between the fields)

    The 5th point brings us to another example: adding custom text to the display attribute:

    [DebuggerDisplay("Title: {Title} - Average Vote: {VoteAverage}")]
    

    So we can customize the content as we want.

    DebuggerDisplay with custom text

    What if you rename a field? Since the value of the attribute is a simple string, it will not notice any update, so you’ll miss that field (it does not match any object field, so it gets used as a simple text).

    To avoid this issue you can simply use string concatenation and the nameof expression:

    [DebuggerDisplay("Title: {" + nameof(Title) + "} - Average Vote: {" + nameof(VoteAverage) + "}")]
    

    I honestly don’t like this way, but it is definitely more flexible!

    Getting rid of useless quotes with ’nq’

    There’s one thing that I don’t like about how this attribute renders string values: it adds quotes around them.

    Nothing important, I know, but it just clutters the view.

    [DebuggerDisplay("Title: {Title} ( {ParentalGuide} )")]
    

    shows this result:

    DebuggerDisplay with quotes

    You can get rid of quotes by adding nq to the string: add that modifier to every string you want to escape, and it will remove the quotes (in fact, nq stands for no-quotes).

    [DebuggerDisplay("Title: {Title,nq} ( {ParentalGuide,nq} )")]
    

    Notice that I added nq to every string I wanted to escape. This simple modifier makes my debugger look like this:

    DebuggerDisplay with nq: no-quotes

    There are other format specifiers, but not that useful. You can find the complete list here.

    How to access nested fields

    What if one of the fields you are interested in is a List<T>, and you want to see one of its fields?

    You can use the positional notation, like this:

    [DebuggerDisplay("{Title} - {Genres[0].Name}")]
    

    As you can see, we are accessing the first element of the list, and getting the value of the Name field.

    DebuggerDisplay can access elements of a list

    Of course, you can also add the DebuggerDisplay attribute to the nested class, and leave to it the control of how to be displayed while debugging:

    [DebuggerDisplay("{Title} - {Genres[0]}")]
    public class Movie
    {
        public List<Genre> Genres { get; set; }
    }
    
    [DebuggerDisplay("Genre name: {Name}")]
    public class Genre
    {
        public long Id { get; set; }
        public string Name { get; set; }
    }
    

    This results in this view:

    DebuggerDisplay can be used in nested objects

    Advanced views

    Lastly, you can write complex messages by adding method calls directly in the message definition:

    [DebuggerDisplay("{Title.ToUpper()} - {Genres[0].Name.Substring(0,2)}")]
    

    In this way, we are modifying how the fields are displayed directly in the attribute.

    I honestly don’t like it so much: you don’t have control over the correctness of the expression, and it can become hard to read.

    A different approach is to create a read-only field used only for this purpose, and reference it in the Attribute:

    [DebuggerDisplay("{DebugDisplay}")]
    public class Movie
    {
        public string ParentalGuide { get; set; }
        public List<Genre> Genres { get; set; }
        public string Title { get; set; }
        public double VoteAverage { get; set; }
    
        private string DebugDisplay => $"{Title.ToUpper()} - {Genres.FirstOrDefault().Name.Substring(0, 2)}";
    }
    

    In this way, we achieve the same result, and we have the help of the Intellisense in case our expression is not valid.

    Why not overriding ToString or using LINQ?

    Ok, DebuggerDisplay is neat and whatever. But why can’t we use LINQ, or override ToString?

    That’s because of the side effect of those two approaches.

    By overriding the ToString method you are changing its behavior all over the application. This means that, if somewhere you print on console that object (like in Console.WriteLine(movie)), the result will be the one defined in the ToString method.

    By using the LINQ approach you are performing “useless” operations: every time you run the application, even without the debugger attached, you will perform the transformation on every object in the collection.This is fine if your collection has 3 elements, but it can cause performance issues on huge collections.

    That’s why you should use the DebuggerDisplay attribute: it has no side effects on your application, both talking about results and performance – it will only be used when debugging.

    Additional resources

    🔗 DebuggerDisplay Attribute | Microsoft Docs

    🔗 C# debugging: DebuggerDisplay or ToString()? | StackOverflow

    🔗 DebuggerDisplay attribute best practices | Microsoft Docs

    Wrapping up

    In this article, we’ve seen how the DebuggerDisplay attribute provided by .NET is useful to perform smarter and easier debugging sessions.

    With this Attribute, you can display custom messages to watch the state of an object, and even see the state of nested fields.

    We’ve seen that you can customize the message in several ways, like by calling ToUpper on the string result. We’ve also seen that for complex messages you should consider creating a new internal field whose sole purpose is to be used during debugging sessions.

    So, for now, happy coding!
    🐧



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  • Use pronounceable and searchable names | Code4IT


    Just a second! 🫷
    If you are here, it means that you are a software developer.
    So, you know that storage, networking, and domain management have a cost .

    If you want to support this blog, please ensure that you have disabled the adblocker for this site.
    I configured Google AdSense to show as few ADS as possible – I don’t want to bother you with lots of ads, but I still need to add some to pay for the resources for my site.

    Thank you for your understanding.
    Davide

    Ok, you write code. Maybe alone. But what happens when you have to talk about the code with someone else? To help clear communication, you should always use easily pronounceable name.

    Choosing names with this characteristic is underrated, but often a game-changer.

    Have a look at this class definition:

    class DPContent
    {
        public int VID { get; set; }
        public long VidDurMs { get; set; }
        public bool Awbtu { get; set; }
    }
    

    Would you say aloud

    Hey, Tom, have a look at the VidDurMs field!
    ?

    No, I don’t think so. That’s unnatural. Even worse for the other field, Awbtu. Aw-b-too or a-w-b-t-u? Neither of them makes sense when speaking aloud. That’s because this is a meaningless abbreviation.

    Blah blah blah

    Avoid using uncommon acronyms or unreadable abbreviations: this helps readers understand better the meaning of your code, helps you communicate by voice with your colleagues or searching for a specific field using your IDE

    Code is meant to be read by humans, computers do not care about the length of a field name. Don’t be afraid of using long names to help clarity.

    Use full names, like in this example:

    class DisneyPlusContent
    {
        int VideoID { get; set; }
        long VideoDurationInMs { get; set; }
        bool AlreadyWatchedByThisUser { get; set; }
    }
    

    Yes, ID and Ms are still abbreviations for Identifier and Milliseconds. But they are obvious, so you don’t have to use complete words.

    Of course, all those considerations are valid not only for pronouncing names but also for searching (and remembering) them. Would you rather search VideoID or Vid in your text editor?

    What do you prefer? Short or long names?

    👉 Let’s discuss it on Twitter or on the comment section below!

    🐧





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  • Why Regional & Cooperative Banks Must Move from Legacy VPNs to ZTNA — Seqrite

    Why Regional & Cooperative Banks Must Move from Legacy VPNs to ZTNA — Seqrite


    Virtual Private Networks (VPNs) have been the go-to solution for securing remote access to banking systems for decades. They created encrypted tunnels for employees, vendors, and auditors to connect with core banking applications. But as cyber threats become more sophisticated, regulatory bodies tighten their grip, and branch operations spread into rural areas, it becomes increasingly clear that VPNs are no longer sufficient for regional and cooperative banks in India.

    The Cybersecurity Reality for Banks

    The numbers speak for themselves:

    • In just 10 months of 2023, Indian banks faced 13 lakh cyberattacks, averaging 4,400 daily.
    • Over the last five years, banks reported 248 successful data breaches.
    • In the first half of 2025 alone, the RBI imposed ₹15.63 crore in penalties on cooperative banks for compliance failures, many linked to weak cybersecurity practices.

    The most concerning factor is that most of these incidents were linked to unauthorized access. With their flat network access model, traditional VPNs make banks highly vulnerable when even one compromised credential slips into the wrong hands.

    Why VPNs Are No Longer Enough

    1. Over-Privileged Access

    VPNs were built to provide broad network connectivity. Once logged in, users often gain excessive access to applications and systems beyond their role. This “all-or-nothing” model increases the risk of insider threats and lateral movement by attackers.

    VPNs were built to provide broad network connectivity. Once logged in, users often gain excessive access to applications and systems beyond their roles.

    1. Lack of Granularity

    Banks require strict control over who accesses what. VPNs cannot enforce role-based or context-aware access controls. For example, an external auditor should only be able to view specific reports, not navigate through the entire network.

    1. Operational Complexity

    VPN infrastructure is cumbersome to deploy and maintain across hundreds of branches. The overhead of managing configurations, licenses, and updates adds strain to already stretched IT teams in regional banks.

    1. Poor Fit for Hybrid and Remote Work

    Banking operations are no longer confined to branch premises. Remote staff, vendors, and regulators need secure but seamless access. VPNs slow down connectivity, especially in rural low-bandwidth areas, hampering productivity.

    1. Audit and Compliance Gaps

    VPNs don’t inherently provide built-in audit logs, geo-restriction policies, or continuous verification—making compliance audits more painful and penalties more likely.

    The Rise of Zero Trust Network Access (ZTNA)

    Zero Trust Network Access (ZTNA) addresses the shortcomings of VPNs by adopting a “never trust, always verify” mindset. Every user, device, and context is continuously authenticated before and during access. Instead of broad tunnels, ZTNA grants access only to the specific application or service a user is authorized for—nothing more.

    For regional and cooperative banks, this shift is a game-changer:

    • Least-Privilege Access ensures employees, vendors, and auditors only see what they can.
    • Built-in Audit Trails support RBI inspections without manual effort.
    • Agentless Options allow quick deployment across diverse user groups.
    • Resilience in Low-Bandwidth Environments ensures rural branches stay secure without connectivity struggles.

    Seqrite ZTNA: Tailored for Banks

    Unlike generic ZTNA solutions, Seqrite ZTNA has been designed with India’s banking landscape in mind. It supports various applications, including core banking systems, RDP, SSH, ERP, and CRM, while seamlessly integrating with existing IT infrastructure.

    Key differentiators include:

    • Support for Thick Clients, such as core banking and ERP systems, is critical for cooperative banks.
    • Out-of-the-Box SaaS Support for modern banking applications.
    • Centralized Policy Control to simplify access across branches, vendors, and staff.

    In fact, a cooperative bank in Western Maharashtra replaced its legacy VPN with Seqrite ZTNA and immediately reduced its security risks. By implementing granular, identity-based access policies, the bank achieved secure branch connectivity, simplified audits, and stronger resilience against unauthorized access.

    The Way Forward

    The RBI has already stated that cybersecurity resilience will depend on zero-trust approaches. Cooperative and regional banks that continue to rely on legacy VPNs are exposing themselves to cyber risks, regulatory penalties, and operational inefficiencies.

    By moving from VPNs to ZTNA, banks can protect their sensitive data, secure their branches and remote workforce, and stay one step ahead of attackers—all while ensuring compliance.

    Legacy VPNs are relics of the past. The future of secure banking access is Zero Trust.

    Secure your bank’s core systems with Seqrite ZTNA, which is built for India’s cooperative and regional banks to replace risky VPNs with identity-based, least-privilege access. Stay compliant, simplify audits, and secure every branch with Zero Trust.



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  • Lax Space: Designing With Duct Tape and Everyday Chaos

    Lax Space: Designing With Duct Tape and Everyday Chaos



    The Why & Inspiration

    After a series of commercial projects that were more practical than playful, I decided to use my portfolio site as a space to experiment with new ideas. My goals were clear: one, it had to be interactive and contain 3D elements. Two, it needed to capture your attention. Three, it had to perform well across different devices.

    How did the idea for my site come about? Everyday moments. In the toilet, to be exact. My curious 20-month-old barged in when I was using the toilet one day and gleefully unleashed a long trail of toilet paper across the floor. The scene was chaotic, funny and oddly delightful to watch. As the mess grew, so did the idea: this kind of playful, almost mischievous, interaction with an object could be reimagined as a digital experience.

    Of course, toilet paper wasn’t quite the right fit for the aesthetic, so the idea pivoted to duct tape. Duct tape was cooler and more in tune with the energy the project needed. With the concept locked in, the process moved to sketching, designing and coding.

    Design Principles

    With duct tape unraveling across the screen, things could easily feel chaotic and visually heavy. To balance that energy, the interface was kept intentionally simple and clean. The goal was to let the visuals take center stage while giving users plenty of white space to wander and play.

    There’s also a layer of interaction woven into the experience. Animations respond to user actions, creating a sense of movement and interactivity. Hidden touches, like the option to rewind, orbit around elements, or a blinking dot that signals unseen projects.

    Hitting spacebar rewinds the roll so that it can draw a new path again.

    Hitting the tab key unlocks an orbit view, allowing the scene to be explored from different angles.

    Building the Experience

    Building an immersive, interactive portfolio is one thing. Making it perform smoothly across devices is another. Nearly 70% of the effort went into refining the experience and squeezing out every drop of performance. The result is a site that feels playful on the surface, but under the hood, it’s powered by a series of systems built to keep things fast, responsive, and accessible.

    01. Real-time path drawing

    The core magic lies in real-time path drawing. Mouse or touch movements are captured and projected into 3D space through raycasting. Points are smoothed with Catmull-Rom curves to create flowing paths that feel natural as they unfold. Geometry is generated on the fly, giving each user a unique drawing that can be rewound, replayed, or explored from different angles.

    02. BVH raycasting

    To keep those interactions fast, BVH raycasting steps in. Instead of testing every triangle in a scene, the system checks larger bounding boxes first, reducing thousands of calculations to just a few. Normally reserved for game engines, this optimization brings complex geometry into the browser at smooth 60fps.

    // First, we make our geometry "smart" by adding BVH acceleration
    useEffect(() => {
      if (planeRef.current && !bvhGenerated.current) {
        const plane = planeRef.current
        
        // Step 1: Create a BVH tree structure for the plane
        const generator = new StaticGeometryGenerator(plane)
        const geometry = generator.generate()
        
        // Step 2: Build the acceleration structure
        geometry.boundsTree = new MeshBVH(geometry)
        
        // Step 3: Replace the old geometry with the BVH-enabled version
        if (plane.geometry) {
          plane.geometry.dispose() // Clean up old geometry
        }
        plane.geometry = geometry
        
        // Step 4: Enable fast raycasting
        plane.raycast = acceleratedRaycast
        
        bvhGenerated.current = true
      }
    }, [])

    03. LOD + dynamic device detection

    The system detects the capabilities of each device, GPU power, available memory, even CPU cores, and adapts quality settings on the fly. High-end machines get the full experience, while mobile devices enjoy a leaner version that still feels fluid and engaging.

    const [isLowResMode, setIsLowResMode] = useState(false)
    const [isVeryLowResMode, setIsVeryLowResMode] = useState(false)
    
    // Detect low-end devices and enable low-res mode
    useEffect(() => {
      const detectLowEndDevice = () => {
        const isMobile = /Android|webOS|iPhone|iPad|iPod|BlackBerry|IEMobile|Opera Mini/i.test(navigator.userAgent)
        const isLowMemory = (navigator as any).deviceMemory && (navigator as any).deviceMemory < 4
        const isLowCores = (navigator as any).hardwareConcurrency && (navigator as any).hardwareConcurrency < 4
        const isSlowGPU = /(Intel|AMD|Mali|PowerVR|Adreno)/i.test(navigator.userAgent) && !/(RTX|GTX|Radeon RX)/i.test(navigator.userAgent)
    
        const canvas = document.createElement('canvas')
        const gl = canvas.getContext('webgl') || canvas.getContext('experimental-webgl') as WebGLRenderingContext | null
        let isLowEndGPU = false
        let isVeryLowEndGPU = false
    
        if (gl) {
          const debugInfo = gl.getExtension('WEBGL_debug_renderer_info')
          if (debugInfo) {
            const renderer = gl.getParameter(debugInfo.UNMASKED_RENDERER_WEBGL)
            isLowEndGPU = /(Mali-4|Mali-T|PowerVR|Adreno 3|Adreno 4|Intel HD|Intel UHD)/i.test(renderer)
            isVeryLowEndGPU = /(Mali-4|Mali-T6|Mali-T7|PowerVR G6|Adreno 3|Adreno 4|Intel HD 4000|Intel HD 3000|Intel UHD 600)/i.test(renderer)
          }
        }
    
        const isVeryLowMemory = (navigator as any).deviceMemory && (navigator as any).deviceMemory < 2
        const isVeryLowCores = (navigator as any).hardwareConcurrency && (navigator as any).hardwareConcurrency < 2
    
        const shouldEnableVeryLowRes = isVeryLowMemory || isVeryLowCores || isVeryLowEndGPU
        
        if (shouldEnableVeryLowRes) {
          setIsVeryLowResMode(true)
          setIsLowResMode(true)
        } else if (isMobile || isLowMemory || isLowCores || isSlowGPU || isLowEndGPU) {
          setIsLowResMode(true)
        }
      }
    
      detectLowEndDevice()
    }, [])
    

    04. Keep-alive frame system + throttled geometry updates

    To ensures smooth performance without draining batteries or overloading CPUs. Frames render only when needed, then hold a steady rhythm after interaction to keep everything responsive. It’s this balance between playfulness and precision that makes the site feel effortless for the user.

    The Creator

    Lax Space is a combination of my name, Lax, and a Space dedicated to creativity. It’s both a portfolio and a playground, a hub where design and code meet in a fun, playful and stress-free way.

    Originally from Singapore, I embarked on creative work there before relocating to Japan. My aims were simple: explore new ideas, learn from different perspectives and challenge old ways of thinking. Being surrounded by some of the most inspiring creators from Japan and beyond has pushed my work further creatively and technologically.

    Design and code form part of my toolkit, and blending them together makes it possible to craft experiences that balance function with aesthetics. Every project is a chance to try something new, experiment and push the boundaries of digital design.

    I am keen to connecting with other creatives. If something at Lax Space piques your interest, let’s chat!



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  • performance or clean code? | Code4IT


    In any application, writing code that is clean and performant is crucial. But we often can’t have both. What to choose?

    Table of Contents

    Just a second! 🫷
    If you are here, it means that you are a software developer.
    So, you know that storage, networking, and domain management have a cost .

    If you want to support this blog, please ensure that you have disabled the adblocker for this site.
    I configured Google AdSense to show as few ADS as possible – I don’t want to bother you with lots of ads, but I still need to add some to pay for the resources for my site.

    Thank you for your understanding.
    Davide

    A few weeks ago I had a nice discussion on Twitter with Visakh Vijayan about the importance of clean code when compared to performance.

    The idea that triggered that discussion comes from a Tweet by Daniel Moka

    Wrap long conditions!

    A condition statement with multiple booleans makes your code harder to read.

    The longer a piece of code is, the more difficult it is to understand.

    It’s better to extract the condition into a well-named function that reveals the intent.

    with an example that showed how much easier is to understand an if statement when the condition evaluation is moved to a different, well-named function, rather than keeping the same condition directly in the if statement.

    So, for example:

    if(hasValidAge(user)){...}
    
    bool hasValidAge(User user)
    {
        return user.Age>= 18 && user.Age < 100;
    }
    

    is much easier to read than

    if(user.Age>= 18 && user.Age < 100){...}
    

    I totally agree with him. But then, I noticed Visakh’s point of view:

    If this thing runs in a loop, it just got a whole lot more function calls which is basically an added operation of stack push-pop.

    He’s actually right! Clearly, the way we write our code affects our application’s performance.

    So, what should be a developer’s focus? Performance or Clean code?

    In my opinion, clean code. But let’s see the different points of view.

    In favor of performance

    Obviously, an application of whichever type must be performant. Would you use prefer a slower or a faster application?

    So, we should optimize performance to the limit because:

    • every nanosecond is important
    • memory is a finite resource
    • final users are the most important users of our application

    This means that every useless stack allocation, variable, loop iteration, should be avoided. We should bring our applications to the limits.

    Another Visakh’s good point from that thread was that

    You don’t keep reading something every day … The code gets executed every day though. I would prefer performance over readability any day. Obviously with decent readability tho.

    And, again, that is true: we often write our code, test it, and never touch it again; but the application generated by our code is used every day by end-users, so our choices impact their day-by-day experience with the application.

    Visakh’s points are true. But yet I don’t agree with him. Let’s see why.

    In favor of clean code

    First of all, let’s break a myth: end user is not the final user of our code: the dev team is. A user can totally ignore how the dev team implemented their application. C#, JavaScript, Python? TDD, BDD, AOD? They will never know (unless the source code is online). So, end users are not affected by our code: they are affected by the result of the compilation of our code.

    This means that we should not write good code for them, but for ourselves.

    But, to retain users in the long run, we should focus on another aspect: maintainability.

    Given this IEEE definition of maintainability,

    a program is maintainable if it meets the following two conditions:

    • There is a high probability of determining the cause of a problem in a timely manner the first time it occurs,

    • There is a high probability of being able to modify the program without causing an error in some other part of the program.

    so, simplifying the definition, we should be able to:

    • easily identify and fix bugs
    • easily add new features

    In particular, splitting the code into different methods helps you identify bugs because:

    • the code is easier to read, as if it was a novel;
    • in C#, we can easily identify which method threw an Exception, by looking at the stack trace details.

    To demonstrate the first point, let’s read again the two snippets at the beginning of this article.

    When skimming the code, you may incur in this code:

    if(hasValidAge(user)){...}
    

    or in this one:

    if(user.Age>= 18 && user.Age < 100){...}
    

    The former gives you clearly the idea of what’s going on. If you are interested in the details, you can simply jump to the definition of hasValidAge.

    The latter forces you to understand the meaning of that condition, even if it’s not important to you – without reading it first, how would you know if it is important to you?

    And what if user was null and an exception is thrown? With the first way, the stack trace info will hint you to look at the hasValidAge method. With the second way, you have to debug the whole application to get to those breaking instructions.

    So, clean code helps you fixing bugs and then providing a more reliable application to your users.

    But they will lose some ns because of stack allocation. Do they?

    Benchmarking inline instructions vs nested methods

    The best thing to do when in doubt about performance is… to run a benchmark.

    As usual, I’ve created a benchmark with BenchmarkDotNet. I’ve already explained how to get started with it in this article, and I’ve used it to benchmark loops performances in C# in this other article.

    So, let’s see the two benchmarked methods.

    Note: those operations actually do not make any sense. They are there only to see how the stack allocation affects performance.

    The first method under test is the one with all the operations on a single level, without nested methods:

    [Benchmark]
    [ArgumentsSource(nameof(Arrays))]
    public void WithSingleLevel(int[] array)
    {
        PerformOperationsWithSingleLevel(array);
    }
    
    private void PerformOperationsWithSingleLevel(int[] array)
    {
        int[] filteredNumbers = array.Where(n => n % 12 != 0).ToArray();
    
        foreach (var number in filteredNumbers)
        {
            string status = "";
            var isOnDb = number % 3 == 0;
            if (isOnDb)
            {
                status = "onDB";
            }
            else
            {
                var isOnCache = (number + 1) % 7 == 0;
                if (isOnCache)
                {
                    status = "onCache";
                }
                else
                {
                    status = "toBeCreated";
                }
            }
        }
    }
    

    No additional calls, no stack allocations.

    The other method under test does the same thing, but exaggerating the method calls:

    
    [Benchmark]
    [ArgumentsSource(nameof(Arrays))]
    public void WithNestedLevels(int[] array)
    {
        PerformOperationsWithMultipleLevels(array);
    }
    
    private void PerformOperationsWithMultipleLevels(int[] array)
    {
        int[] filteredNumbers = GetFilteredNumbers(array);
    
        foreach (var number in filteredNumbers)
        {
            CalculateStatus(number);
        }
    }
    
    private static void CalculateStatus(int number)
    {
        string status = "";
        var isOnDb = IsOnDb(number);
        status = isOnDb ? GetOnDBStatus() : GetNotOnDbStatus(number);
    }
    
    private static string GetNotOnDbStatus(int number)
    {
        var isOnCache = IsOnCache(number);
        return isOnCache ? GetOnCacheStatus() : GetToBeCreatedStatus();
    }
    
    private static string GetToBeCreatedStatus() => "toBeCreated";
    
    private static string GetOnCacheStatus() => "onCache";
    
    private static bool IsOnCache(int number) => (number + 1) % 7 == 0;
    
    private static string GetOnDBStatus() => "onDB";
    
    private static bool IsOnDb(int number) => number % 3 == 0;
    
    private static int[] GetFilteredNumbers(int[] array) => array.Where(n => n % 12 != 0).ToArray();
    

    Almost everything is a function.

    And here’s the result of that benchmark:

    Method array Mean Error StdDev Median
    WithSingleLevel Int32[10000] 46,384.6 ns 773.95 ns 1,997.82 ns 45,605.9 ns
    WithNestedLevels Int32[10000] 58,912.2 ns 1,152.96 ns 1,539.16 ns 58,536.7 ns
    WithSingleLevel Int32[1000] 5,184.9 ns 100.54 ns 89.12 ns 5,160.7 ns
    WithNestedLevels Int32[1000] 6,557.1 ns 128.84 ns 153.37 ns 6,529.2 ns
    WithSingleLevel Int32[100] 781.0 ns 18.54 ns 51.99 ns 764.3 ns
    WithNestedLevels Int32[100] 910.5 ns 17.03 ns 31.98 ns 901.5 ns
    WithSingleLevel Int32[10] 186.7 ns 3.71 ns 9.43 ns 182.9 ns
    WithNestedLevels Int32[10] 193.5 ns 2.48 ns 2.07 ns 193.7 ns

    As you see, by increasing the size of the input array, the difference between using nested levels and staying on a single level increases too.

    But for arrays with 10 items, the difference is 7 nanoseconds (0.000000007 seconds).

    For arrays with 10000 items, the difference is 12528 nanoseconds (0.000012528 seconds).

    I don’t think the end user will ever notice that every operation is performed without calling nested methods. But the developer that has to maintain the code, he surely will.

    Conclusion

    As always, we must find a balance between clean code and performance: you should not write an incredibly elegant piece of code that takes 3 seconds to complete an operation that, using a dirtier approach, would have taken a bunch of milliseconds.

    Also, remember that the quality of the code affects the dev team, which must maintain that code. If the application uses every ns available, but it’s full of bugs, users will surely complain (and stop using it).

    So, write code for your future self and for your team, not for the average user.

    Of course, that is my opinion. Drop a message in the comment section, or reach me on Twitter!

    Happy coding!
    🐧





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  • XGBoost for beginners – from CSV to Trustworthy Model – Useful code


    import numpy as np

    import pandas as pd

    import xgboost as xgb

     

    from sklearn.model_selection import train_test_split

    from sklearn.metrics import (

        confusion_matrix, precision_score, recall_score,

        roc_auc_score, average_precision_score, precision_recall_curve

    )

     

    # 1) Load a tiny cusomer churn CSV called churn.csv 

    df = pd.read_csv(“churn.csv”)

     

    # 2) Do quick, safe checks – missing values and class balance.

    missing_share = df.isna().mean().sort_values(ascending=False)

    class_share = df[“churn”].value_counts(normalize=True).rename(“share”)

    print(“Missing share (top 5):\n”, missing_share.head(5), “\n”)

    print(“Class share:\n”, class_share, “\n”)

     

    # 3) Split data into train, validation, test – 60-20-20.

    X = df.drop(columns=[“churn”]); y = df[“churn”]

    X_tr, X_te, y_tr, y_te = train_test_split(X, y, test_size=0.20, stratify=y, random_state=13)

    X_tr, X_va, y_tr, y_va = train_test_split(X_tr, y_tr, test_size=0.25, stratify=y_tr, random_state=13)

    neg, pos = int((y_tr==0).sum()), int((y_tr==1).sum())

    spw = neg / max(pos, 1)

    print(f“Shapes -> train {X_tr.shape}, val {X_va.shape}, test {X_te.shape}”)

    print(f“Class balance in train -> neg {neg}, pos {pos}, scale_pos_weight {spw:.2f}\n”)

     

    # Wrap as DMatrix (fast internal format)

    feat_names = list(X.columns)

    dtr = xgb.DMatrix(X_tr, label=y_tr, feature_names=feat_names)

    dva = xgb.DMatrix(X_va, label=y_va, feature_names=feat_names)

    dte = xgb.DMatrix(X_te, label=y_te, feature_names=feat_names)

     

    # 4) Train XGBoost with early stopping using the Booster API.

    params = dict(

        objective=“binary:logistic”,

        eval_metric=“aucpr”,

        tree_method=“hist”,

        max_depth=5,

        eta=0.03,

        subsample=0.8,

        colsample_bytree=0.8,

        reg_lambda=1.0,

        scale_pos_weight=spw

    )

    bst = xgb.train(params, dtr, num_boost_round=4000, evals=[(dva, “val”)],

                    early_stopping_rounds=200, verbose_eval=False)

    print(“Best trees (baseline):”, bst.best_iteration)

     

    # 6) Choose a practical decision treshold from validation – “a line in the sand”.

    p_va = bst.predict(dva, iteration_range=(0, bst.best_iteration + 1))

    pre, rec, thr = precision_recall_curve(y_va, p_va)

    f1 = 2 * pre * rec / np.clip(pre + rec, 1e9, None)

    t_best = float(thr[np.argmax(f1[:1])])

    print(“Chosen threshold t_best (validation F1):”, round(t_best, 3), “\n”)

     

    # 7) Explain results on the test set in plain terms – confusion matrix, precision, recall, ROC AUC, PR AUC

    p_te = bst.predict(dte, iteration_range=(0, bst.best_iteration + 1))

    pred = (p_te >= t_best).astype(int)

    cm = confusion_matrix(y_te, pred)

    print(“Confusion matrix:\n”, cm)

    print(“Precision:”, round(precision_score(y_te, pred), 3))

    print(“Recall   :”, round(recall_score(y_te, pred), 3))

    print(“ROC AUC  :”, round(roc_auc_score(y_te, p_te), 3))

    print(“PR  AUC  :”, round(average_precision_score(y_te, p_te), 3), “\n”)

     

    # 8) See which column mattered most

    # (a hint – if people start calling the call centre a lot, most probably there is a problem and they will quit using your service)

    imp = pd.Series(bst.get_score(importance_type=“gain”)).sort_values(ascending=False)

    print(“Top features by importance (gain):\n”, imp.head(10), “\n”)

     

    # 9) Add two business rules with monotonic constraints

    cons = [0]*len(feat_names)

    if “debt_ratio” in feat_names: cons[feat_names.index(“debt_ratio”)] = 1     # non-decreasing

    if “tenure_months” in feat_names: cons[feat_names.index(“tenure_months”)] = 1  # non-increasing

    mono = “(“ + “,”.join(map(str, cons)) + “)”

     

    params_cons = params.copy()

    params_cons.update({“monotone_constraints”: mono, “max_bin”: 512})

     

    bst_cons = xgb.train(params_cons, dtr, num_boost_round=4000, evals=[(dva, “val”)],

                         early_stopping_rounds=200, verbose_eval=False)

    print(“Best trees (constrained):”, bst_cons.best_iteration)

     

    # 10) Compare the quality of bst_cons and bst with a few lines.

    p_cons = bst_cons.predict(dte, iteration_range=(0, bst_cons.best_iteration + 1))

    print(“PR AUC  baseline vs constrained:”, round(average_precision_score(y_te, p_te), 3),

          “vs”, round(average_precision_score(y_te, p_cons), 3))

    print(“ROC AUC baseline vs constrained:”, round(roc_auc_score(y_te, p_te), 3),

          “vs”, round(roc_auc_score(y_te, p_cons), 3), “\n”)

     

    # 11) Save both models

    bst.save_model(“easy_xgb_base.ubj”)

    bst_cons.save_model(“easy_xgb_cons.ubj”)

    print(“Saved models: easy_xgb_base.ubj, easy_xgb_cons.ubj”)



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  • Motion Highlights #13

    Motion Highlights #13



    A fresh collection of hand-picked motion designs and animations from around the web to get you inspired.



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  • Try a Browser Emulator! (For Free!)

    Try a Browser Emulator! (For Free!)


    TLDR: Want to see how your site looks in different browsers without installing them all? Try a free online browser emulator at browserling.com/browse. It runs in your browser. No installs, no downloads.

    What’s a Browser Emulator?

    A browser emulator is a special browser that works like the real thing but runs on another computer in a virtual machine. You control it from your screen and can test sites in different browsers (Chrome, Firefox, Saferi, Edge, etc) without installing them. This makes it easy to spot issues and see how websites look for different users.

    Why Do Developers Use It?

    Web developers need their sites to look good everywhere: in Chrome, Firefox, Edge, Safari, even Internet Explorer (yep, some people still use it). A browser emulator lets you check your site across all these browsers quickly. You can spot layout issues, broken buttons, or weird CSS problems without multi-browser installs.

    Is It Just for Developers?

    Nope. Regular users can try it too. Say you want to see how a site behaves in another browser, or you’re curious why something looks strange in Safari but not in Chrome. Instead of downloading new browsers, you can just launch them in the emulator.

    Can I Use It for Cross-Browser Testing?

    Totally. That’s the main point. Browser emulators are built for cross-browser testing. You can load your website in multiple browsers and see exactly what users see. If your site looks great in Chrome but breaks in Firefox, the emulator shows you that.

    Can I Test Websites on Mobile Browsers Too?

    Yes. With a browser emulator you can try mobile versions of browsers like Android Chrome. This helps you see how your site looks on phones and tablets without needing to buy extra devices.

    Do Browser Emulators Have Developer Tools?

    All emulators give you access to tools like “Inspect Element”, so you can dig into code, check CSS, and test changes live.

    What’s the Difference Between a Browser Emulator and a Browser Sandbox?

    A browser emulator is for testing how sites look and act in different browsers. A browser sandbox is more for safe browsing and security, keeping dangerous stuff away from your device. Both run on remote computers, but they solve different problems.

    Is It Safe?

    Yes. Since the browsers run on remote computers, nothing touches your real device. If a site tries to crash a browser or run buggy code, it only affects the emulator, not your machine.

    Do I Need to Download Anything?

    Nope. Just open the browserling.com/browse, pick a browser, and start testing. It runs on HTML5, JavaScript, and WebSockets right inside your own browser.

    Can I Try Older Browsers?

    Yep! That’s one of the best parts. Developers can test old browser versions that people still use but don’t want to install locally. This helps with bug fixing, design tweaks, and checking compatibility.

    Is It Free?

    There’s a free browser emulator with limited time. If you need more testing time or access to more browsers, you can upgrade to paid plans. Paid users get longer sessions, more browser options, mobile IPs, and file transfers.

    What Is Browserling?

    Browserling is a free online browser emulator and testing platform. It helps developers test websites across browsers, and it helps regular users open sites safely without downloading extra software.

    Who Uses Browserling?

    Web developers, designers, QA testers, cybersecurity folks, schools, and big companies. Anyone who needs to test websites or check how they behave in different browsers. Millions of people use Browserling to make the web safer and better.

    Happy browsing!



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  • Where Silence Speaks: Kakeru Taira on Transforming Everyday Spaces into Liminal Experiences

    Where Silence Speaks: Kakeru Taira on Transforming Everyday Spaces into Liminal Experiences


    In the vast field of digital art, few creators manage to transform the familiar into something quietly unsettling as convincingly as Kakeru Taira. Working primarily in Blender, the self-taught Japanese artist has gained international attention for his meticulously crafted liminal spaces — laundromats, apartments, train stations, bookstores — places that feel both intimately real and strangely out of reach.

    What makes his work remarkable is not only its technical precision but also the atmosphere it carries. These environments are steeped in silence and suggestion, capturing the in-between quality of spaces that are usually overlooked. They can feel nostalgic, eerie, or comforting, depending on the viewer — and that ambiguity is intentional. Taira resists defining his own works, believing that each person should encounter them freely, bringing their own memories, feelings, and interpretations.

    For our community of designers and developers, his work offers both inspiration and insight: into craft, persistence, and the power of detail. In this conversation, I spoke with Taira about his journey into 3D, the challenges of mastering Blender, his thoughts on liminal spaces, and his perspective on where CGI art is headed.

    For readers who may be discovering your work for the first time, how would you like to introduce yourself?

    Nice to meet you. My name is Kakeru Taira. I use Blender to create CG works with the theme of “discomfort” and “eerieness” that lurk in everyday life. By adding a slight sense of distortion and unease to spaces that we would normally overlook, I aim to create works that stimulate the imagination of the viewer.

    If someone only saw one of your works to understand who you are, which would you choose and why?

    “An apartment where a man in his early twenties likely lives alone”

    https://www.youtube.com/watch?v=N4zHLdC1osI

    This work is set in a small apartment, a typical Japanese setting.

    I think even first-time viewers will enjoy my work, as it captures the atmosphere of Japanese living spaces, the clutter of objects, and the sense that something is lurking.

    You began with illustration before discovering Blender. What shifted in your way of thinking about space and composition when you moved into 3D?

    When I was drawing illustrations, I didn’t draw backgrounds or spaces, and instead focused mainly on female characters. My main concern was “how to make a person look attractive” within a single picture.

    However, since moving to 3DCG, I often don’t have a clear protagonist character. As a result, it has become necessary to draw the eye to the space itself and let the overall composition speak for the atmosphere.

    As a result, I now spend more time on elements that I hadn’t previously paid much attention to, such as “where to place objects” and “what kind of atmosphere to create with lighting.” I think the “elements to make a person look impressive” that I developed when drawing characters has now evolved into “a perspective that makes the space speak like a person.”

    When you spend long hours building a scene, how do you keep perspective on the overall atmosphere while working on small details?

    When I work, I am always conscious of whether the scene feels “pleasant” when viewed from the camera’s point of view. In my work, I place particular emphasis on arranging objects so that the viewer’s gaze converges toward the center, and on symmetry to create a balance between the left and right sides, in order to tighten up the overall scene.

    Your scenes often feel uncanny because of subtle details. Which kind of detail do you think has the greatest impact on atmosphere, even if most viewers might overlook it?

    In my works, I believe that elements such as the overall color, camera shake, and the “converging lines that converge at the center of the screen” created by the placement of objects have a particularly large influence on the atmosphere.

    Color dominates the impression of the entire space, while camera shake expresses the tension and desperation of the characters and the situation. By placing objects so that the viewer’s eyes naturally converge at the center, I devise a way for them to intuitively sense the overall atmosphere and eeriness of the scene, even if they are looking absentmindedly.

    Many of your works depict ordinary Japanese places. In your opinion, what makes these overlooked everyday spaces such powerful subjects for digital art?

    My works are set in ordinary Japanese spaces that are usually overlooked and no one pays any attention to them. It is precisely because they are overlooked that with just a little modification they have the power to create a different atmosphere and an extraordinary impression. I believe that by bringing out the subtle incongruity and atmosphere that lurks in the everyday through light, color and the placement of objects, it is possible to create a strong and memorable expression even in ordinary places.

    People outside Japan often feel nostalgia in your works, even if they’ve never experienced those locations. Why do you think these atmospheres can feel universally familiar?

    I believe the reason why people outside of Japan feel a sense of nostalgia when they see my works, even in places they’ve never been to, is largely due to the concept of “liminal space,” which has become a hot topic online. One thing my works have in common with liminal space is that, despite the fact that they are spaces where people are meant to come and go and be used, no people are visible on screen. At the same time, however, traces of people’s past, such as the scrapes on the floor and the presence of placed objects, float about, evoking a faint sense of life amid the silence.

    I believe that this “coexistence of absence and traces” stimulates memories that lie deep within the hearts of people of all countries. Even in places that have never been visited, an atmosphere that everyone has experienced at least once is evoked—a universal feeling that perhaps connects to nostalgia and familiarity.

    You’ve said you don’t want to define your works, leaving each viewer free to imagine. Why do you feel that openness is especially important in today’s fast, online culture?

    I believe that prioritizing speed alone would limit the expression I truly want to do, putting the cart before the horse. Of course, I want my work to reach as many people as possible, but I think what’s more important is to “first give form to the video I truly want to make.”

    On top of that, by leaving room for viewers to freely interpret it, I believe my work will not be bound by the times or trends, and will continue to have new meanings for each person. That’s why I feel there is value in being intentionally open, even in today’s fast-paced online culture.

    Working for weeks on a single piece requires persistence. What do you tell yourself in the moments when motivation is low?

    I love my own work, so my biggest motivation is the desire to see the finished product as soon as possible. Sometimes my motivation drops along the way, but each time that happens I tell myself that it will be interesting once it’s finished, and that I’ll be its first audience, and that helps me move forward.

    Creating something is a difficult process, but imagining the finished product naturally lifts my spirits, and I think that’s what allows me to persevere.

    Recently, you’ve shared works where you used Adobe Firefly to generate textures and experiment with new elements. How do you see AI fitting into your creative workflow alongside Blender?

    For me, using AI feels “similar to outsourcing”. For example, I leave detailed work that CG artists aren’t necessarily good at, such as creating textures for product packaging, to AI, as if I were asking a specialized artist. This allows me to focus on core aspects like composition and spatial design, which improves the overall finish and speed of the work.

    By combining modeling in Blender with assistance from AI, I can utilize the strengths of each to advance production, which is of great significance to my current workflow.

    Note: At Kakeru’s request, we’d like to clarify that Adobe Firefly’s learning data is based solely on Adobe Stock and copyright-free content. The tool was developed with copyright considerations in mind to ensure safe use. He asked us to share this so readers can better understand how Firefly is positioned in his workflow.

    You’ve mentioned that AI can speed up some tasks, like texture creation. In your view, which parts of your process should be efficient, and which should remain slow and deliberate?

    I can’t leave the core parts, such as designing the composition or developing the entire work, to AI, as these are the most important elements that reflect my own sense and narrative. On the other hand, I feel that processes such as creating textures and considering variations can be made more efficient by using AI.

    In other words, I value drawing the line between “taking my time carefully to decide the direction and atmosphere of the work” and “having AI help with repetitive tasks and auxiliary parts.” I believe that by being conscious of the balance between efficiency and deliberation, I can take advantage of the convenience of AI while also protecting the originality of my own expression.

    Some artists worry AI reduces originality. How do you approach using AI in a way that still keeps your signature atmosphere intact?

    I use AI solely as a “tool to assist my creation,” and I always make sure to come up with the core story and atmosphere of my work myself. If I become too dependent on AI, I won’t be able to truly say that my work is my own. Ultimately, humans are the main actors, and AI merely exists to make work more efficient and provide opportunities to draw out new ideas.

    For this reason, during the production process, I am always conscious of “at what stage and to what extent should I borrow the power of AI?” By prioritizing my own sense and expression while incorporating the strengths of AI in moderation, I believe I can expand the possibilities of new expression while retaining my own unique atmosphere in my work.

    Outside of Blender, are there experiences — in film, architecture, music, or daily routines — that you feel shape the way you design your environments?

    I am particularly drawn to the works of directors Yasujiro Ozu and Stanley Kubrick, where you can sense their passion for backgrounds and spatial design. Both directors have a very unique way of perceiving space, and even cutting out a portion of the screen has a sense of tension and beauty that makes it stand out as a “picture.” I have been greatly influenced by their approach, and in my own creations I aim to create “spaces that can be appreciated like a painting,” rather than just backgrounds.

    By incorporating the awareness of space I have learned from film works into my own CG expressions, I hope to be able to create a mysterious sense of depth and atmosphere even in everyday scenes.

    If you were giving advice to someone just starting with Blender, what would you say that goes beyond technical skill — about patience, mindset, or approach?

    One of Blender’s biggest strengths is that, unlike other CG software, it is free to start using. There are countless tutorials on YouTube, so you can learn at your own pace without spending money on training or learning. And the more you create, the more models you accumulate as your own assets, which can be motivating when you look back and see how much you’ve grown.

    Furthermore, when continuing your learning journey, it is important to adopt a patient and persistent attitude. At first, things may not go as planned, but the process of trial and error itself is valuable experience. Once you have completed a project, I also recommend sharing it on social media. Due to the influence of algorithms, it is difficult to predict which works will gain attention on social media today. Even a small challenge can catch the eye of many people and lead to unexpected connections or recognition. I hope that this content will be of some assistance to your creative endeavors.

    Step Into Kakeru’s Spaces

    Thank you, Kakeru, for sharing your journey and insights with us!

    Your ability to turn everyday spaces into something quietly profound reminds us of the power of detail, patience, and imagination in creative work. For those curious to experience his atmospheres firsthand, we invite you to explore Kakeru Taira’s works — they are pieces of digital art that blur the line between the familiar and the uncanny, and that might just stir memories you didn’t know you carried.

    Public bathroom
    Downtown diner

    Explore more of his works on X (Twitter), Instagram, TikTok and Youtube.

    I hope you found this interview inspiring. Which artist should I interview next? Let me know 🙂





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  • Try RBI – Remote Browser Isolation! (For Free!)

    Try RBI – Remote Browser Isolation! (For Free!)


    TLDR: Want your team to browse the web safely without risking company devices or networks? Try free Remote Browser Isolation at browserling.com/browse. It runs right in your browser. No installs, no downloads.

    What’s Remote Browser Isolation (RBI)?

    Think of RBI as a “browser in the cloud”. Instead of running websites directly on your laptop or office PC, RBI loads them on a secure server somewhere else. You just see a clean, safe video stream of the website. Any risky code or malware stays far away from your company systems.

    Why Should Managers Care?

    One bad click from an employee can cost thousands in lost time, ransomware, or data leaks. RBI reduces that risk to almost zero. With RBI, your staff can open links, check supplier sites, or even handle suspicious web apps without bringing danger onto the corporate network.

    Will RBI Slow Down My Employees?

    Not really. Modern RBI is built to be fast. Websites load almost instantly, and employees barely notice they’re browsing through a secure remote session. For management, this means stronger security without hurting productivity.

    Will Employees Push Back Against It?

    Unlikely. Since RBI looks and feels like a normal browser, most employees won’t even notice the difference. For managers, that’s a win: stronger security without resistance or complaints about “new software”.

    Can RBI Help with Compliance and Regulations?

    Yes. Many industries (finance, healthcare, government) require strict data protection. RBI helps by keeping risky code and malware away from local systems. This reduces compliance headaches and shows auditors that you’re serious about security.

    How Does RBI Compare to Firewalls and Antivirus?

    Firewalls and antivirus tools are like locks on the door. RBI is like moving the door itself into a safe building across the street. Even if malware tries to sneak in, it never reaches your office network. Managers can think of RBI as another strong layer in the security stack.

    Is It Safe for Regular Users?

    Yes. Users don’t need to install anything complicated. RBI runs in the browser they already use. If a sketchy site tries to drop malware, it gets stuck in the isolated environment. Employees just see the site like normal, but nothing dangerous touches their device.

    Can RBI Help with Phishing Emails?

    Definitely. Your team can click on links from suspicious emails inside RBI. If the site is a phishing trap or hides malicious scripts, it can’t escape the isolated session. The real endpoint stays clean.

    What About IT and Security Teams?

    RBI is great for IT departments. Security teams can safely open suspicious URLs, test untrusted web apps, or check malware samples without spinning up a separate VM every time. It saves time and lowers the chance of accidents.

    Do We Need Special Hardware or Software?

    Nope. Just go to browserling.com/browse in your normal browser. It uses modern web tech (HTML5, JavaScript, WebSockets) to stream the remote session. No downloads, no installs, no admin rights needed.

    Can Employees Use Different Browsers?

    Yes. RBI services let you switch between Chrome, Firefox, Edge, Opera, and even older versions. This is useful for testing apps across multiple browsers without risking the actual machine.

    Is It Free?

    There’s a free version you can try right now with time limits. Paid plans are available for longer sessions, advanced controls, and enterprise features like policy enforcement and logging.

    Is RBI Expensive to Roll Out?

    Not at all. There are free trials and affordable enterprise plans. Because RBI runs from the employees’ existing browsers, there’s no big setup cost, no new servers, and almost no need for extra staff training. Managers can start small, then scale up if the company needs more seats or features.

    What Is Browserling?

    Browserling is a pioneer in online RBI technology. It lets individuals and companies run browsers safely in the cloud. Enterprises use it for:

    • Securing employee browsing
    • Testing apps and websites
    • Opening suspicious files and URLs
    • Protecting against phishing and malware

    Who Uses Browserling?

    Everyone from small businesses to Fortune 500 companies. IT managers, government agencies, financial firms, schools, and healthcare providers use Browserling’s RBI solution to keep employees safe online. RBI is especially popular in industries where compliance and data security really matter.

    Stay safe and happy browsing!



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